May 22nd, 2008 Mike
The problem with this blog is that it has no main focus. Most all of the decent blogs out there have something they focus on and stick with it. So I’ve decided to turn this blog into a software development centric blog. I plan to post mainly new things I learn or good ways to do things in whatever technology i happen to be working with. Hopefully someone will find some useful information on here.
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November 25th, 2007 Mike
That is the name I have given to the character of my latest creation. Of course I am not sure if I am going to keep that name for him, but I’ll cross that bridge when I get to it.
My latest creation will be a quick game about shapes, squares, circles(you), and triangles maybe. You purpose in the game will be to get past it(of course) without getting turned into a square. Every time you get hurt you lose an indeterminate amount of sides until you become a square, and no body likes squares. Also the fewer sides you have the slower you move, and there will be some way to get your sides back, I just haven’t decided on such things yet.
Here is a small little preview, I apologize for the low quality, but this was recorded at 640×480, and that breaks my page layout, so I’ve scaled it down.
You can see in this example the lack of proper collision detection, I will have a buddy help me out with that one. I have a rudimentary algorithm in there for it, but it just doesn’t cut the mustard. Also you will notice that there is no physics yet, there is little roll after you stop moving but that is about it. Finally, this mrround doesn’t have all his sides, this one only has ten, I figure I will start the game with twenty, that sounds about right.I’ve settled on JAVA+lwjgl for this game, I know JAVA fairly well, and after playing around with lwjgl, I like it, It has everything I will ever need in a small package.
So yeah, that’s all I have for today. Check back some time in the future for progress on this one.
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August 30th, 2007 Mike
Couple things I learned about hot fixes today, but first a definition for those of you who are lacking…
” A hot fix is a single, cumulative package that includes one or more files that are used to address a problem in a software product (aka. a software bug). ” -Wikipedia
Lessons learned:
1. Can be dangerous in a web based application.
2. Client-side Developers want quick fixes without issues.(Improbable)
3. Even the smallest changes from weeks ago can make people play the blame game, even when the changes are logical, rational, and sound.
This last one isn’t about hot fixes but deserves to be on here.
4. A good boss knows how to tell people to STFU, and it is a glorious thing when he does. 
Posted in Work | 3 Comments »